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Introduction
As described
in Chapter One, and reinforced in other earlier chapters, self-awareness
(consciousness) is a prominent feature of the human psyche (a concept
that includes the totality of a person's cognitive
processes, conscious as well as unconscious). Consciousness was
greatly expanded, if indeed it didn't originate, during the period
in which humans learned to live in groups,
a process which also included the evolution
of symbolic thought, culminating in the use
of language.
With the development
of the human social group came also the emergence of morality
as we now understand it. It is not clear that consciousness would
have been required for the evolution of morality, but it is certainly
true today that humans are aware of, even obsessed by their moral
nature.
Although it seems that
the basic foundations of morality, including reciprocal
altruism and a predisposition to trust others arose in the context
of the social group, and are part of humans' genetic
endowment, cultural development has greatly
expanded the ethical structures under which modern people exist.
Individuality,
as it is experienced by modern humans, is also bound up with consciousness
(self-awareness). Other key cognitive advances which have helped
to make up the foundation of the modern psyche are a sense of historical
time, something which may not be shared by any other animal, and
the practice of naming people and objects, something which was a
necessary precursor to language.
It is
not right, however, to suppose that individual, moral consciousness
is an adequate basis for a successful society, in the absence of
collective institutions, at least not without
considerable and often painful personal development. Neither morality
nor individual consciousness could have developed originally other
than as an expression of the collective, and the same is very probably
true for every new individual even today. Writer after writer (see
the Introduction) insists upon the groupish nature of early humans
and their social institutions.
For a
modern person, saturated in belief in the elaborate individuality
that has somehow come to be erected in opposition to the over-mighty
State, it requires a super-human effort of
mind to realise that the group came first, the individual came second,
and the State, by a long way, came last.
After
tens or hundreds of thousands of years during which human societies
governed themselves as self-contained
groups, it is just in the last few thousand years that monarchs,
religions and eventually states have taken
it upon themselves to deliver ethics and justice.
This process has reached a pathological extreme, and it has been
the message of the greater part of this book that a reaction is
now going to take place, helped along by globalization
and the Internet.
The subject
of this chapter is the fate of the human psyche as this next transformation
takes place in human social affairs.
Today's
Options For A Human Individual
For the
moment skirting around the possibility that humans may choose types
of psyche which are different from the one we now have (but see
below), the options open to a member of contemporary society might
be listed as follows:
- Accept the agenda
of the individual versus the State;
- Return to groupishness;
or
- Fully inhabit individuality
with groupishness.
The first of these
leads to lack of moral basis
in life, due to the unsatisfactory moral leadership given by the
State (it demands moral hegemony, but then behaves completely amorally
in relation to its citizens, and fails to provide satisfactory models
or moral teaching). The result is hoodies and the rest.
The second is very
successful for those individuals who do it, but fails to address
the pressing questions that are posed by humanity's progress. Examples
of communities that have retreated to (or stayed in) past folkish
social models are the Hutterites and the Amish. 'Revivalist' US
religious communities probably fall into this bracket, as do activist
organizations such as Al Quaede. Scientologists, nuns and monks
are other examples of communities that solve the problems of modern
society by ignoring them.
The third path seems
to be the only possible one for an individual who wishes to be 'saved'
from the moral desert of the modern world, while continuing to be
a part of that world. It doesn't absolutely require a conscious
decision to follow such a path, but is probably much more difficult
without awareness of what is going on. It is difficult because it
requires acceptance of the unconscious,
group-based nature of one's psyche, which cannot easily be accessed
by the enquiring conscious mind, but which informs the whole of
the structure of the personality, especially as regards social dealings
with the outside world.
The 'groupish' unconsciousness
carries with it the moral burden of all the groups to which an individual
belongs, even if part of this may have been contributed from external
sources (from the 10 Commandments to the Code of Practice for Futures
Traders to the rules of your golf club). In order for an individual
to construct her own independent yet 'groupish' universe, it is
necessary for the conscious mind, including
the superego, to accept the body of these rules as a real and forceful
part of the psyche. In history, few people have achieved this; but
it is becoming easier because of better understanding of the workings
of the mind and society. Nowadays a reasonably well-educated person
is already a few steps up the ladder before they even start.
It needs to become
the goal of society that all its members should fit this specification,
unless they wish to follow the second path. The cop-out, the first
path, should not be a permitted option, because that is what will
lead to a permanent underclass, and nightmare visions like H G Wells's
Eloi and Morlocks. It is quite surprising how many science fiction
writers have imagined a 2-layer society of this kind; it is indeed
one of the greatest dangers facing humans, but it can be avoided
fairly easily as long as an inclusive agenda is adopted by those
people who are in a position to influence the choices of individuals
and their organizations.
This is not to say
that lager and Little Britain are to be banned in favour of a diet
of Chateau Petrus and The Art of Fugue. It is not necessary to be
elitist in order to understand and participate in collective, 'groupish'
activities and mind-sets.
The goal of a more
aware and conscious, a more informed individual, with fewer internal
barriers to understanding (of billions of them, indeed) can be approached
through self-education and through the development of organizations
(clubs, associations, virtual worlds). This process will take place
anyway even without a conscious determination to follow it through
on the part of a given individual because of the advancing 'groupish'
tendencies of globalization and the Internet that have been sketched
in previous chapters. But in addition, as technology advances during
the next 100 years, there will also come to be ways of changing
the human psyche from the outside, so to speak, alongside the autonomous
internal growth processes.
Improving
The Human Brain
The brains we have
got now are of course miraculous, but they are the result of countless
tiny improvements to what went before rather than the outcome of
one coherent piece of planning aimed at creating a brain for the
21st century - or any other particular moment in time.
As is to be expected,
each new cognitive faculty required,
so to speak, by evolution, has had to be fitted
in alongside the existing instrument, or on top of it. The result
is a patchwork of areas with overlapping functions and a wiring
diagram, once it has been deciphered, that is far more complicated
than perhaps it need have been if all had been designed at once.
As described in the
last chapter, tools now being developed including gene
therapy, genetic manipulation, bionic implantation, cognitive extensions
such as robots, and eventually electronic
brain cloning, will open up possibilities for imposing changes on
the evolved psyches we now possess, by way of assisting the ability
of an individual
to function adequately in society as it evolves, including a likelihood
that inter-personal communication will become far deeper than it
is now through direct brain-to-brain connections bypassing existing
sensory channels, and perhaps employing shared
cognitive spaces.
Any such development
raises significant ethical issues, which have been laid out in previous
chapters to a certain extent. Once again it's necessary to state
that it's not the purpose of this book to take sides in ethical
debate, but simply to explore our possible futures on a pragmatic
basis.
It's not very easy
to construct the way in which the different technological possibilities
will interplay, not least because of the social and ethical constraints
that will affect their deployment; however, here are some guesses.
Enlarging
the Conscious Cognitive Space
In Chapter
One, there was a brief discussion of the possible origins and purpose
of consciousness, including a description of its relationship with
other parts of the brain. The discussion was taken further, particularly
as regards the role of deception (and
self-deception) in human cognitive functioning in Chapter Seven,
The Internet. Any attempt to break down the barriers that exist
between the conscious and the unconscious mind (and some degree
of this is essential for anyone following the third, preferred option
above) runs immediately into the fact of human deception.
The appearance
of deception as an inter-personal, social technique is possibly
associated with the beginnings of a theory
of mind (awareness of others as separate individuals) and an understanding
of intentionality (the ability to impute motivation to others).
Deception is described among a very wide range of animal species,
and certainly existed as an adaptive technique long before the emergence
of social groupings of animals, but individual
behaviour intended to deceive one or more conspecifics emerges only
as part of 'groupish' behaviour (eg among some primates), and seems
to require at least a primitive ability to think of the other as
different from oneself.
Recent
work on self-deception shows how the human consciousness is used
by various parts of the psyche and the external group for their
own purposes, and is strongly at odds with any view that consciousness
has a directing role in human behaviour. Prominent in the exploration
of human self-deception has been Robert Trivers,
who describes multiple forms of self-deception which surface in
the consciousness, including:
- the enhancement
of deception of others;
- input from the
internal voices of significant others, notably including parents;
- the
results of internal genetic conflict, particularly between maternal
and paternal genes; and
- creating a favourable
future orientation.
In support
of the isolated role of the consciousness in much cognitive processing,
research work carried out by B Libet 1
clarifies the timetables involved. A highly significant physiological
fact is that while it takes about 20 ms for a nervous signal to
reach the brain from for example a finger, and the finger can respond
in 50 ms, the signal does not register in consciousness (if at all)
for 500 ms. A nervous 'round-trip' involving cognitive processing
(but not the conscious mind) may take between 100 and 200 ms. However,
the registering of a conscious 'intention' to act takes 350 ms from
its neuronal origins, and there is a further 200 ms between the
registering of the intention and the carrying out of the action.
Says Trivers: 'It seems as if our conscious mind is more of an on-looker
than a decision-maker'. 500 ms (half a second) is an age in many
types of inter-personal transaction, and it seems most unlikely
that evolution would have hobbled the ability of the brain to deliver
accurate in-group behaviour by constructing such a slow decision
processes.
Jean
Piaget 2 is one of many authors who
insist that the conscious contains only a selective set of the results
of extensive cognitive activity being carried out in the brain at
large, and that those results can sometimes be misleading. Although
he is dealing with the child, he explicitly states that this principle
applies to all humans.
Pascal
Boyer 3 describes the mental processes
involved in decision-making in a wide range of situations, independently
of consciousness: 'Various plans for action are considered and most
of them are rejected by higher planning functions without our being
aware of this selection'. Such processes
may well take account of 'moral' precepts and may well not take
account of beliefs (or moral attitudes) available to the consciousness
if they are momentarily inappropriate, leading to self-deception,
although this was not (necessarily) the intended outcome of the
process.
Evidently
there were benefits from the interlocking roles of consciousness
and deception in the historical context of human social development,
but it is not clear that it is necessary or desirable for the situation
to continue as it is. Humans seem to be born ready to deceive rather
than ready to trust, and each individual goes through a long and
difficult process of socialization and personal self-development
in order to attain a reasonable level of openness, transparency
and honesty in social dealings. Many people, perhaps most, never
do.
It would
arguably be an improvement to the human psyche to arrange better
access for consciousness to those parts of the brain it cannot currently
access, and to the processes that take place in them. That could
include some parts of what we currently term the 'unconscious'.
There may be occasions on which a more sentient human being might
still choose to be deceptive - but many people might think it an
improvement if hypocrisy, bigotry, snobbery and the like played
a much less prominent role in human affairs, which is the likely
result if people could be aware of the unconscious processes that
cause them to dissemble - both to others and to themselves.
More needs
to be known about how the brain functions before one could be very
specific about how such a change could be effected, but some directions
can already be discerned.
Internal
Cognitive Enhancements
The
bilateral symmetry of the brain is one candidate for attention.
This symmetry was a response to a particular set of environmental
demands (there are conflicting theories about just which demands)
but it has led to curious lacunae in human thinking processes. The
popular conception of 'left brain' versus 'right brain' (feeling
versus ratiocination) is not wrong, and there are many situations
in life in which a more even-handed access to the two hemispheres
would be adaptive for today's human individuals.
During a discussion
of anosognosia (a condition in which a person who suffers disability
due to brain injury seems unaware of or denies the existence of
their handicap), Ramachandran and Blakeslee 4
link self-deception to the existence of
two hemispheres in the brain, without going so far as to suggest
any causative mechanism.
Dr
Tim Crow 5, of the Department of Psychiatry,
Warneford Hospital, Oxford, followed by Affara at Cambridge, show
that functional bi-lateralisation of the brain followed the evolution
of hominids, and can be attributed to a mutated protein involved
in early development of the embryo. This development took place
at generally the same time that the set
of group behaviours began to emerge (about 3 - 4 million years ago,
based on DNA evidence).
Improving inter-hemispherical
communication, which currently takes place mostly through the corpus
callosum (a relatively small and limited bundle of neuronal tissue
linking the two hemispheres), either through bionic
implants, selective dna or drug therapy, or embryonic manipulation,
is likely to have a good effect on the cognitive effectiveness of
an individual in some situations, at least.
Improved
access to memory is another clear candidate for advanced technology.
There are already drugs and gene therapies
which retard or even cure memory impairment in senile dementia and
other conditions. Clearly it will not be long before their use becomes
widespread to improve recall. Research work has made progress in
locating the 'lexicon' used by the brain to store words and their
associated meanings.
Although
there doesn't seem to be a capacity problem as such in the brain,
it is probable that it will be possible to improve the scale and
functioning of memory using either bionic implants or wireless or
magnetic access to external stores of data. At
present, the brain routinely accesses external linguistic information
held in a variety of storage media via at least the three senses
of sight, hearing and touch. Pathways from
the different sensory areas converge towards areas which receive
and process the linguistic data and meld it with related internal
data to produce, eventually, linguistic output. The 'melding' area
is the point in the brain at which input could be received from
additional data stores whether internal or external. That may also
be the point from which pathways could be created towards currently
'subsconscious' stores of cognitive data.
One
particularly intriguing area is the access of the consciousness
to 'groupish' segments of the brain, that
is the parts of the brain which hold knowledge of group memberships,
relationships with other group members, and the sets of rules which
govern those relationships. Many researchers have supposed that
the enormous volume of this information was one of the main causes
of increasing brain-size in early hominids. Although some of this
information is available to consciousness, some of the time, most
of it is hidden, although of course it is used all the time by the
unconscious decision-making cognitive
apparatus.
These and other re-engineerings
of the internal workings of the brain are likely to be technically
feasible by 2050, if not before, and alongside them will be opportunities
for enlargement of a human's cognitive space through access to external
electronic cognition. External memory (data-bases)
was mentioned above, in the sense of a static store of information
that would be available to the existing brain through wireless,
magnetic or even cable communication. Given a choice between having
a 'port' on the side of one's head, or implanted communication devices,
some people may choose the former. The disadvantage, obviously,
is that while 'plugged in' some mobility is lost. In many situations
that might not matter.
External
Cognitive Enhancements
External cognitive
devices with which humans will learn to communicate will include
robots, domestic control systems, teaching
computers, electronic 'rooms' for group use in, eg, business activity,
clubs of all kinds, and family forums.
It
is already commonplace to view through the sensory apparatus of
robotic devices. Surgeons operate remotely; Houston inspects the
shuttle for damage through remote cameras or through cameras held
by astronauts; pilots have 'head-up' displays of telemetry or targets.
The crucial step forward will be for such sensory information (not
just visual) to be received directly by the brain. Experimental
control of prosthetic limbs by thought processes has already been
demonstrated, with a combination of nerve signals and electronic
sensors; it is only a matter of time before the brain will be able
to receive and work with information transmitted from remote sources
- say, 2020. Shortly after that a human will be able to control
a robot as if it was an organic extension of the human body (this
has already been demonstrated in monkeys - see the previous chapter);
and by adding quasi-human cognitive abilities to the robot, an individual
will be able to work in a sentient partnership with the robot. The
robot at that point has in a real sense become a partial cognitive
clone of the human, and many aspects of a human's daily life could
be lived through such surrogate devices. The avoidance of physical
risk is one obvious benefit, but there are many others, including
that people would no longer need to travel.
One
of the most interesting prospective applications of 'remote cognition',
to give it a name, is group cognition. It's
not possible to know whether Jung's 'collective unconscious' just
means an understanding shared by a number of group members, or whether
it refers to some sort of buried telepathic ability which humans
have lost during the development of speech and visual, especially
facial communication. What is sure, though, is that remote cognition
will permit people to work together in a common cognitive space,
in which they will have access (with permission) to parts of each
other's own minds. The beginnings of this can be seen in the virtual
'rooms' which are used by Merger & Acquisition teams, and even
more in the virtual communities that have been created on the Internet
such as Second Life and MySpace.
Virtual
Internet Communities (VICs)
Internet virtual communities
were mentioned briefly in Chapter Two as instruments of cultural
globalization; here the focus will be on their relationship to psychological
reality. Critics of VICs (Virtual or Vicarious Internet Communities)
will have it that they are unreal in some damaging way, and offer
a distorted version of reality that can cause the stunting or inappropriate
development of young humans' psyches. Specifically,
people worry that VICs may encourage violence, maladaptive sexual
behaviour, or drug-taking. Such fears may not be without foundation,
but only to the extent that VICs offer a group environment which
may lead youngsters astray in exactly the same way as do some types
of social group in the 'real' world. Perhaps
some gaming experiences (distinguished from VICs, at least so far)
may go too far in terms of depicting or encouraging violence or
sex; but that is not the world of VICs, which - so far at any rate
- seem to be mostly inhabited by grown-ups or near grown-ups, and
are surprisingly like the real world, with explicit rules of behaviour,
trading economies in which real value is created or lost, and real
outcomes in relationship terms, although - again, so far - these
have to be conducted in the 'real' world once they go past a fairly
basic level of contact.
VICs, including fantasy
worlds such as World of Warcraft, and interactive
games as they currently exist are studied in Appendix Three. Here
we will speculate on how they may develop in the light of the availability
of the sorts of cognitive enhancement described above.
Individuals
'playing' in fantasy worlds or socializing in VICs commonly represent
themselves through avatars, which may have human form but may also
take other forms, particularly in fantasy worlds. In many VICs there
is nothing to prevent a person from representing themselves as closely
as they can in their avatar, but normally there is no compulsion
for one to do that, except perhaps on sites whose primary purpose
is dating, where the organizers will go to some lengths to prevent
impersonation, for obvious reasons. On some sites, though, individuals
may 'date' each other through their avatars, without any intention
that the relationship will come to have a real-world parallel.
It seems likely that
there will come to be a cleaner distinction between faithful self-representation
and imaginary representations, and not least because cognitive enhancement
is going to permit a much wider range of experience while 'on-line'.
Currently,
the inhabitant of an avatar does not experience sensory input directly
from the avatar. Visual and auditory inputs are of course present,
but they are generated by the software running the site. This will
change. Just as for robots (described above), people will be able
to share the sensory experience of the avatar once direct wireless
or cable communication is possible between the brain and the remote
device. In the case of VICs and games, it will be the player console
or local computer which generates the signals that bypass the sensory
interface of the player (eyes, ears, skin etc) and are received
directly by the sensory processing module of the brain.
As well as receiving
direct input from the 'senses' of her avatar, an individual will
also be able to receive input from the senses and cognitive processes
of other avatars involved in social interaction (group activity)
in the VIC. Currently that information is available only to the
limited extent that the avatar can see, hear or touch other avatars
(just as in real life). Evidently, it will be easier to receive
information from the mental processing of other avatars than it
will be to receive such information from conspecifics in real life
(because it is already in communicable electronic form), and this
is why collective cognitive activity is likely
to take place first and by preference in electronic spaces. It will
happen between 'real' individuals as well, but considerably more
sophisticated technology will be required for that, and may be overtaken
by a process of migration of human minds from our heads to computers
(which by 2030 will be more powerful, more flexible, faster and
better at communicating than we are).
Remote
Cognitive Representations
Previous
paragraphs, and the previous chapter, have introduced the idea humans
will be able to communicate directly with external electronic or
bio-electronic cognitive representations, whether of humans or other
types of psyche. This proposition, which underlies many of the predictions
contained in the remainder of the book, requires some further explanation.
The direction of much
current research, some of it referred to in the previous chapter,
and the almost unanimous opinion of technologically expert futurist
writers (distinguished from science fiction writers) is indeed that
it will be possible to bypass primary sensory
input devices (eyes, ears, skin, the afferent nervous system) and
for an external cognitive being or device to have two-way interaction
with sensory processing modules in the brain or even with purely
cognitive sections of the brain by imitating the data-streams the
brain expects. See for instance Kurzweil 6.
Various signalling techniques may be used, including wireless or
magnetic fields, or even cables. On a mechanical
level, nanobots could receive and transmit from within capillaries
in the brain; and the science of direct brain implants in humans
is already under development for therapeutic purposes (eg Parkinson's
disease), although evidently it is still at an early stage.
Apart
from the mechanics, two other pre-conditions for brain-to-robot
communication are that robots' brains should have sufficient processing
capacity to match the human brain, even if only in certain respects,
and that the 'wiring diagram' of the brain should have been sufficiently
deciphered to allow human thought processes to be recreated or modelled
in non-human cognitive assemblies (this last is the province of
AI, or Artificial Intelligence). It is not really in doubt any longer
that these two conditions will be fulfilled, the only question is
when. As to the former, the operation of Moore's Law (the doubling
of the number of electronic components on a chip every 24 months),
the matching progress of miniaturization, and continuing increases
in computation speeds would result in a computer which is smaller,
faster and with more computational capacity than the human brain
within less than ten years. Artificial Intelligence researchers
are busy at work both analyzing the methods of the human brain with
a battery of investigative techniques and also constructing equivalent
methods of computation which achieve the same results as a human
brain without necessarily copying its working methods. 2020 seems
to be an outside estimate of the moment at which the Turing test
will be satisfied by a computer (that it should be indistinguishable
from a human brain to an outside observer).
2020 would also seem
to be a reasonable estimate of the timescale for at least primitive
control by the human brain of remote cognitive representations,
presumably still primarily electronic, although with an increasing
proportion of bio-electronic 'tissue'.
There are difficulties
in reaching satisfactory names for 'remote cognitive representations'.
Conventionally they have been called robots; but the more 'human'
they become, the less satisfactory that term comes to seem. The
word 'avatar' is also not too satisfactory, since it carries with
it the sense of being an artificial construct, whereas in most situations
what is wanted, and will be provided, is a more or less faithful
(if partial) version of the original. The word clone is also overlaid
with a lot of extraneous meanings by now. So for the rest of this
book, we will continue to use the term Remote Cognitive Representation
(but will gradually switch to abbreviating it to RCR) to describe
a device or construct which faithfully represents all or part of
an individual in a 'real' or virtual environment.
It is important to
see that Remote Cognitive Representations (RCRs) will become the
preferred method of interacting with other people (other RCRs no
doubt) in a wide variety of situations, and to distinguish them
from avatars as used in gaming or other imaginary (and often deceptive)
situations. Right here we will skip over the difficulties of identification
that will be raised by Remote Cognitive Representations. These are
not different in kind from those that already exist as regards people,
and they will be solved by the same types of method.
Apart
their use in Virtual Internet Communities (VICs), Remote Cognitive
Representations will be useful for business meetings between robots
or in virtual 'rooms', for queuing, for attending conferences, if
such still exist, for going to art galleries, concerts, plays, sporting
events (and possibly for competing in some of them), for attending
educational classrooms or lecture theatres.
It will be seen that
the Virtual Internet Community is in fact not to be thought of as
just a playful Internet social environment - as Remote Cognitive
Representations become more powerful, the VIC will become the norm
for many types of human private or business forum.
It
is also clear that VICs allow an individual to become far more efficient,
since she can be represented in multiple social settings simultaneously.
The Remote Cognitive Representation can of course be given an amount
of autonomy appropriate to a particular setting, so that the 'owner'
becomes aware of the RCR's sensory and cognitive states only in
pre-determined circumstances, or of course at the behest of the
owner. 95% of shopping, for instance, does not require a decision
process from the owner and could easily be multi-tracked with other
activities (child-minding, say).
So far, the RCR has
been discussed as if its capabilities merely reflect a sub-set of
its owner's chacteristics; but in reality the RCR will soon come
to be capable of more, for instance by holding sets of data which
cannot be accommodated in (or are not needed by) the owner's 'home'
cognitive space. Remote Cognitive Representations will also come
to be able to pool the experience of groups of other owners and/or
their RCRs. For this type
of unit, we will use the expression Remote Cognitive Collective
(abbreviated RCC). Uses might include multi-university research
projects, in which a Remote Cognitive Collective could house the
current state of research knowledge as held in the personal cognitive
spaces of multiple researchers, or business teams, so that a marketing
strategy meeting could take place in an RCC, combining the current
knowledge and skills of the individual members of the team, together
with externally-acquired sets of market data which would be too
voluminous to be held individually.
It is fascinating to
speculate on the protocols which would be necessary to govern the
awareness by individuals of the state of an Remote Cognitive Collective,
and the rules to govern their active participation in what we must
still call a meeting, although it wouldn't seem much like a meeting
in the 'real world'. From one point of view it would be easier to
communicate with the mental states of one's peers in such a meeting,
since the RCC would hold data about the current cognitive state
of participants in highly organised forms.
Among
groups of collaborators who know each other well, it is not clear
whether a participant would want or need to receive visual, auditory
or tactile sensory input (albeit bypassing the personal sensory
interface) from the Remote Cognitive Collective. A meeting might
take place on a purely intellectual level - and it might often be
very quick! To some extent, the 'rules of
engagement' will depend heavily on a resolution of the 'language'
issue referred to in earlier chapters. That is to say, if it emerges
that all linguistic constructs have (or could have) non-linguistic
representations in the brain, then meetings would be silent, or
rather, would not employ words at any level. If, as is perhaps more
likely, it emerges that certain classes of linguistic concept are
dealt with as words even at deeper levels of the brain (this might
for instance be true of names, numbers and time) then exchanges
at a linguistic level will still be needed.
Remote
Cognitive Collectives might develop as purely passive fora, to be
inhabited as occasion demands by multiple individuals; but they
will also probably come to have initiative and even perhaps personality
on their own account. We could call this an 'active RCC', with autonomous
tasks ranging from simple activities such as data collection to
the representation of the collective will of
the group as a quasi-human actor in relationships with other Remote
Cognitive Representations, RCCs or individuals. In
terms of an on-line gaming environment, a team could have a joint
atavar, or a team of atavars communicating through a collective
room.
One
way or another, the collective psyche which currently exists among
groups of individuals at an unconscious level, as described by Jung
and Neumann, will come to exist more transparently
in the Remote Cognitive Collective. There are no theoretical limits
to the 'size' of an RCC, and at the extreme it would be - will be
- possible for large numbers of people to express their will (vote,
for instance) through an RCC.
The
World In 2040
Although the final
chapter of this Part and then Part Three will extend guesses about
the future as far forwards as 2100, predictions past 2050 about
how people may live are highly speculative. The period 2020-2050
is perhaps more predictable, and as a preparation for the remainder
of the book, this chapter ends with an imaginary description of
how one particular individual may begin his day in 2040.
The assumptions made
for this particular exploration (most of which have been 'trailed'
in earlier chapters) are to be thought of as applying to the period
2030 - 2050. They may be called Utopian, or nightmarish, depending
on where you are coming from!
- There
will be global free trade, and commerce in the most general sense
will be subject (as it almost already is) to an international
body of laws and courts.
- There
will be universal taxation based on physical residence (see Chapter
Three - Fiscal Globalisation); there will be no corporate tax.
- There will be a
global currency.
- There
will be world-wide insurance for health-care, pensions etc, and
such 'social' benefits will be provided by global, private companies.
Countries will therefore compete in terms of the quality of life,
law and order, planning and zoning, 'culture', and other non-economic
goods.
- Visa boundaries
to travel or residence will be rapidly disappearing as tamper-proof
biometric identification becomes universal.
A Morning In
The Life Of Ivan Hueng-Smith
Born Hong Kong, 2015,
of a Russo-Chinese mother and a British father, Ivan is 25 and still
lives in Hong Kong with his parents.
7am. Ivan's wife, Lily
wakes him. In fact Lily is visiting her family in Beijing and is
'inhabiting' her local Remote Cognitive Representation
(RCR), a humanoid but clearly non-human robot.
It is no longer necessary
for people to meet each other 'in the flesh' with rare exceptions.
An individual's RCR - of which she may have several - can represent
its remote 'owner', and if an encounter is not real-time, ie under
conscious control, its details are transmitted back to the other
party's brain by wireless using a small 2-way implant linked to
aural, visual and tactile input and ouput channels. The RCR is not
strictly necessary in such transactions, of course, given
the wireless links which connect every individual brain to the Internet,
but most people prefer to suppose the physical presence of their
counter-party (wife, child, parent, colleague etc) either through
their direct holographic image, or through an RCR.
Naturally, during an
encounter between two people, whether or not RCRs are involved,
either party has access to the full ESS (expanded sensory space
- the global knowledge acquis of the human race), and participants
can view or otherwise experience external input that may be useful
in the transaction. (Did you see Federer yesterday?)
Group interactions
between more than two people are almost invariably carried out through
RCRs, due to the difficulty for the brain of maintaining contact
with multiple external partners. RCRs have far greater multi-channel
communication capacity than individual brains, however much enhanced.
After a few minutes,
Ivan and Lily switch from their twosome to their family group, which
currently has 11 members, in order to discuss caring arrangements
for Lily's grandmother, who is in a nursing home in London.
At
this point, Ivan's RCR invites other members of the group to participate
in the discussion. Some (perhaps pre-warned) will agree; others
will be absent. All will of course receive details of the meeting
through their own RCRs later on if they don't participate in real
time, and in any event may have posted their contributions and opinions
in their own RCRs in advance of the meeting. During the discussion,
hosted by Ivan's RCR, since he initiated the exchange, individuals
who 'take the floor' will inhabit their own RCRs while they are
speaking. (Within a very few years, such 'meetings' will be taking
place in a Remote Cognitive Collective (RCC),
but in 2040 that technology has only just been developed, and there
are still major ethical and operational issues to be resolved.)
In 2007, in the author's
family, living in four different countries, the eight Internet-enabled
members already routinely write e-mails on family subjects to the
group - it's far more efficient and accurate than all those multiple
phone calls and meetings. Nowadays we all know what's going on.
It's easy to make a phone call or send a separate e-mail in case
you want to add something more private, but we hardly ever do. It's
an interesting fact (but an expected one) that within this family
group there has not needed to be any discussion about procedures,
rules, propriety etc - we all know instinctively (we are a kin-group
after all) what can be said, and when, and to whom.
8am. After breakfast,
Ivan attends a (virtual) lecture as part of his post-graduate course
in cognitive informatics. He has moved to his living room and for
the lecture (his avatar) chooses to wear
an outfit copied (by the RCR) from last night's talk show. Of course,
Ivan is actually still in his shorts. His presence at the lecture
is delivered by the RCR, as is the case for the other 20 or so students,
and the lecturer.
The
lecturer is a slightly different case, being a composite of eight
different lecturers voted on by the student group. When
the group formed, through a sophisticated version of an Internet
chat-room, which can be thought of as an early form of an Remote
Cognitive Collective, they selected a learning institution, then
picked eight course elements from eight different academic bodies
world-wide. AURSS (Advanced Universal Really Simple Syndication)
combines the elements into a synthesized series of presentations.
The lecture is interactive, in real time, and it occasionally (but
seldom) happens that there is a question needing referral back to
one of the eight source-lecturers, who may not necessarily be on-line
for the lecture (mostly they are, because they want to get paid!).
After
the lecture, which had been pre-scheduled as part of the course,
Ivan remained in the virtual world of the institute socializing
with other students in his group. He also spent time in the institute's
library, doing some research, had a private consultation with his
tutor, and finally made some contributions to his group's thesis-project.
Post-graduate
studies, and indeed graduate courses in general, contain very little
individually prepared and marked work by 2040. Instead, groups of
students work together on tasks and projects. To some extent this
is a response to the over-specialization which had dogged academic
studies at the beginning of the 21st century and reflects a general
trend in academic research: a project conducted by a group of 20
individuals is evidently able to draw on a far wider range of inputs
than a single-author project. Given the
resources of the Internet and the extended External Sensory Space
(ESS), the cognitive limitations of one individual are seen as a
barrier to effective research in most cases when the use of RCRs,
real-time virtual project capsules (VPCs - the environment, akin
to a VIC - within which a project takes place and is managed) and
AURSS can produce much fuller results while preserving individual
creative input. Not that individual effort is unrecognized or unrewarded:
course marking distinguishes individual achievement even in the
most group-oriented environments, and real-time rankings of students
are accessible at all times both to them and to tutors. Projects
are also competitively ranked: groups of students take immense pride
in the current score of their projects, and an underperforming student
receives short shrift from his fellows.
Ivan's institute (the
Global Institute for Psycho-Sciences or GIPS) doesn't of course
have any presence in the physical world. As a private body, it competes
against its peers for funding from its students or from state scholarships.
GIPS
is an example of a learning institution which performs recognisably
the same functions as an old-style university: it has an academic
body, offers courses, has students, and has research departments,
although business management is more professional than previously.
'Tenure' still exists, despite periodic efforts to extinguish it,
but the complete freedom of students to choose courses made up of
multiple components from a variety of world-wide learning institutions
ensures a high level of competence among lecturers. Other institutions
have preferred to become purely academic (offering course modules
to 'universities' on an out-sourced basis), or purely learning-based
(student groups 'buy in' the courses they want within the organisational
structure of the university). On the whole, though, the classical
'mixed' model has survived the virtual transition.
GIPS is run under a
highly elaborated set of rules (laws) which deal with all aspects
of academic and student life. These laws were developed and are
maintained by local representative bodies (groups) of academics,
administrators and students, but operate within a global standard-setting
structure to ensure compatibility between courses and academic results.
The
World Educational Organization (WEO), which administers the overall
structure and provides a quasi-legal arbitration
and appeals process, was formed shortly after machine translation
reached the stage at which language communication difficulties became
vanishingly small.
Of course, humans remain
imperfect, and crime is ever-present. Criminal law and many parts
of civil law have remained residence-based, although international
co-operation is far stronger than it used to be in terms of extradition,
judicial procedure and correction. Institutions such as GIPS are
quick to refer any apparent infringement of societal norms to the
appropriate national enforcement organisation; their licenses depend
on it.
By 12 noon, Ivan's
academic session is finished. He plans to play tennis and have lunch
with a friend he met through a Google tennis group (Hong Kong branch).
Tennis as a game hasn't changed much since 2007, but tennis clubs
nowadays are strictly virtual. The courts themselves are operated
as commercial facilities, and when you want to have a game, your
RCR will find you the ideal venue and book and pay for it.
A
normal site-based tennis club, 2005-style, had typically a mixture
of members: old and young, good and bad, those who cheat and those
who don't, etc. Although this added a certain amount of complex
charm to the process of getting a game of tennis, it wasn't long
before the provision of time on tennis courts became separated from
the more social aspects of the game, and Internet groups of tennis
players began to call the shots as to when, with whom and how they
could play. The Google Hong Kong branch has around fifty different
sections, each populated by a particular type of player. You can
belong to more than one group - Ivan belongs to three of them, the
'married couple group', the 'good, young male player singles' group,
and the 'daytime' group.
As
with most groups on the Internet, group members are subject to various
sets of rules, some universal and some particular. The universal
rules lay down some broad principles of group participation: you
are who you say you are (and you may have to prove it to an independent
arbiter); the basis of your participation must be explicit (if you
have a commercial goal, this must be declared); and so on. The particular
rules are normally to do with behaviour between group members, and
range from minor aspects of etiquette (don't shout in capitals when
mailing) to group-specific rules (eg, for a tennis player, what
to wear, use of correct shoes, avoidance of bad language).
All of Ivan's activities
during his day so far have been associated with group activity,
entirely through his own choice, and the groups he has worked or
played with have been small, between 8 and 150, which corresponds
pretty much to the range of group sizes that early humans encountered,
and in which they acquired their groupish nature.
Another
notable characteristic of Ivan's life with and through private groups
is that the State is nowhere involved in setting or enforcing the
rules. In 2040 there certainly still are areas of life in which
the State prescribes and enforces rules, but the 21st century has
seen a gradual shrinkage of such areas, as people have come to realise
that most human activity is better organised at the local, group
level rather than by the over-arching State.
Societal Development
Between 2010 And 2040
The key influences
which came together in the first decades of the 21st century to
bring about the situation described above are as follows:
- The
realisation among policy-makers and society's ethical leaders
that the human psyche loses touch with its roots when it is forced
to operate in a very large group, as in a typical 20th century
nation state, and that 'devolution' (in EU-speak) is the answer
whenever possible;
- The
process of globalisation, much encouraged by the Internet, which
transferred the administration of large sectors of society and
the economy out of the hands of the nation-state and into the
hands of international - often global - organisations. The
dominant role of the WTO in international trade was paralleled
by equivalent organisations in shipping, air transport, capital
markets, health care, pension provision, insurance, education
and fishing, just to mention some of the most important areas
in which governments lost, often unwillingly, their power, during
the 'decade of the people', 2025 to 2035.
- The
demand for 'ethical education' as it became known: as soon as
machine translation became effectively perfect in 2016 and the
WEO was formed, there was an unstoppable rush by students of all
ages towards forms of education which fitted them for life in
the current world and away from the 19th century agendas which
had continued to drive state-run education. Central to 'ethical
education' was the realisation that humans are groupish creatures,
and the expansion of human consciousness to take on board the
group 'collective unconscious' which had become so much at odds
with the public policy of nation states.
- The
Internet itself, which was deeply instrumental in each of the
foregoing three trends, and more directly empowered individuals
by making knowledge universally available and, for most purposes,
free.
In
2040 it is widely supposed that future human evolution at the biological
level will be technology-driven. Already of course there is no part
of the body which cannot be replaced or improved by a bionic or
artificial biological or bio-electronic device; and some human faculties
are routinely enhanced by implants shortly after birth - hearing
is the most obvious example with major improvements in the perceived
frequency range and spatial discrimination. Direct
manipulation of the genome has removed the great majority of genetically-transmitted
diseases; and babies are 'designed' to an extent which would have
seemed unacceptable even 20 years ago.
Cognitive
faculties have also been enhanced in a real, genetic sense by manipulation
of the genome, and are further sharpened by appropriate drug therapies,
although these remain controversial. But the most obvious sense
in which the human psyche has evolved, and continues to evolve,
while not genetic, is through the enormous expansion of individual
and group cognitive power made possible by better communication
and increased access to knowledge, due to the Internet and the invention
of RCRs.
After
2060
Up to this point, the
narrative has focused mainly on developments that can be expected
to affect human society in the next sixty years, say up to 2060.
In the next and final chapter of Book Two we will need to move a
step further in order to consider alternatives to humans, or if
you prefer, ways in which we may choose to develop our minds in
future.
Book Three will present
an overall history and time-line of the 21st century, and the regulatory
and cultural structures which will have to be developed to accommodate
the wide-ranging technological possibilities which have been touched
on above. In particular, the implications of the development of
RCRs and RCCs for human individuals and their culture are obviously
immense.
BACK
TO TOP
Footnotes:
1.
Libet, B (1996) Neuronal Time Factors in Conscious and Unconscious
Mental Functions, in Towards a Science of Consciousness: The
First Tucson Discussion and Debates, ed S R Hameroff A W Kaszniak
& A Scott, pp 337-347, MIT Press, Cambridge, Mass.
2.
Piaget, J (1973) The Child and Reality; Problems of Genetic
Psychology, tr A Rosin, Viking Press, USA (originally published
in French in 1972)
3.
Boyer, P (2001) Religion Explained; The Evolutionary Origins
of Religious Thought, Basic Books, New York
4.
Ramachandran, V S, and Blakeslee, S (1998) Phantoms in the Brain:
Human Nature and the Architecture of the Mind, Fourth Estate
Limited, London
5.
Crow, T (2002) British Journal of Psychiatry
6.
Kurzweil, R (2005) The Singularity Is Near, Viking (Penguin
Group) USA
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